Dimension Walk

DIMENSION WALK


Attribute Cost: 5 Points/Level
Relevant Stat: Soul


This Attribute is an adventurous way to visit other dimensions (see Portal, page 112, for an alternate method). The character can shift from one dimension to an “adjacent” dimension within a few minutes by walking (or riding, driving, flying, etc.) and reality gradually changes to match the new dimension’s reality. Allies within the immediate area of the character can accompany them on the Dimension Walk as well.

The character’s Level determines the degree that the details of the adjacent dimension can differ from their current dimension within those few minutes. For example, a character with Level 1 (insignificant changes) can quickly walk to a dimension with a green sky or one without shrimp. At Level 3 (minor changes), the dimension could have flying cars or neighbourhoods of talking animal citizens in downtown Tokyo. At Level 6 (major changes), the character could walk from an urban fantasy cyberpunk setting to a related high fantasy setting where technology is replaced by magical devices. At all Levels, characters can continue their Dimension Walk for extended periods (hours, days, or longer) to compound the changes to arrive at a dimension destination that is completely different from the origin dimension, with higher-Level characters completing their travels in less time than lower-Level characters.

The GM also determines what dimensions are “adjacent” in their setting. This could limit travel to a reality that is subtly different, or one that is connected metaphysically (as Earth is with the other Prime Worlds in the Anime Multiverse setting described briefly in this book and expanded upon in the BESM Multiverse sourcebook). Travel between specific identified dimensions with Dimension Walk is also possible, rather than simply shifting between generic destinations. This Attribute represents a powerful ability and players should ensure that it is compatible with the GM’s concept of the campaign’s metaphysics and cosmology before selecting it for their characters.

  • Level 1 The visited adjacent dimension can reflect insignificant changes
  • Level 2 The visited adjacent dimension can reflect specific changes
  • Level 3 The visited adjacent dimension can reflect minor changes
  • Level 4 The visited adjacent dimension can reflect moderate changes
  • Level 5 The visited adjacent dimension can reflect significant changes
  • Level 6 The visited adjacent dimension can reflect major changes