Capacity

CAPACITY


Attribute Cost: 1 Point/Level
Relevant Stat:


The Capacity Attribute is a very common technological feature for vehicle and location Items, but it can also be applied to a character large enough to carry people or cargo inside itself, such as a giant mecha, living starship, or a god with a city in its body. This capacity is in addition to the one person that is assumed to fit normally inside a robot, vehicle, or location. The Capacity Attribute can be assigned any number of times for Items, but unless the Item is supernaturally bigger inside than it is outside, you should also assign an appropriate level of the Awkward Size Defect (page 156).

Note that the Capacity Attribute assumes operation of the Item in a normal gravity environment. For ships and other Items in space away from the stress of a significant gravity source, the cargo mass carrying capacity should be multiplied by 1,000.

  • Level 1 Can carry an extra 1 person (200 kg)
  • Level 2 Can carry +2 people (500 kg)
  • Level 3 Can carry +5 people (1 tonne)
  • Level 4 Can carry +10 people (2 tonnes)
  • Level 5 Can carry +25 people (5 tonnes)
  • Level 6 Can carry +50 people (10 tonnes)
  • Level 7 Can carry +100 people (25 tonnes)
  • Level 8 Can carry +250 people (50 tonnes)
  • Level 9 Can carry +500 people (100 tonnes)
  • Level 10 Can carry +1,000 people (200 tonnes)
  • Level 11+ Double capacity of the previous Level