ALTERNATE IDENTITY
Attribute Cost: 1 Point/Level
Relevant Stat: Body
This is a much less powerful version of the Alternate Form Attribute. The character has one Alternate
Identity per Level, which may vary in race, gender, looks, age, or even status.
Each Alternate Identity will have a different physical description, but the character’s Attributes do not
change. The only exceptions to this are any Attributes that are tied to their looks and any relationships that differ from one identity to the other, such as Features (Appearance) and possibly Connected, as well as the Defects Hounded, Marked, Nemesis, Significant Other,
Unappealing, and Wanted.
Alternate Identity can also be assigned to Items that perform similar cosmetic changes, such as a car that (while keeping most of its Attributes) can change its apparent model, paint job, and license, or magical cosplay clothes that can change into a series of different alternate outfits.
To have a character who can change into any identity at will, without changing their Attributes, assign
Dynamic Powers (page 89) with a minor “identity changing” specialty at Level 1 for 10 Points and this will cover someone who can assume any form they wish. Still another way to change apparent identity is with the Illusion (page 97) or Projection (page 114) Attributes.
- Level 1 One Alternate Identity
- Level 2 Two Alternate Identities
- Level 3 Three Alternate Identities
- Level 4 Four Alternate Identities
- Level 5 Five Alternate Identities
- Level 6 Six Alternate Identities